Interfaces and Abstract Classes in Java
Java interface vs abstract class comparison chart for OOP design
Updated: July 25, 2025 | By Shubham mishra
When developing robust Java applications, understanding the key principles of abstraction is critical. Two of Java’s most powerful tools for achieving abstraction are Interfaces and Abstract Classes. Both allow developers to design flexible, maintainable, and scalable code — but they serve different purposes. In this tutorial, we will explore what interfaces and abstract classes are, when to use them, and how they differ.
Abstraction is a fundamental object-oriented programming concept. It allows you to define the structure or behavior of classes without revealing their internal implementation. Java supports abstraction using:
Abstract Classes
Interfaces
An abstract class in Java is a class that cannot be instantiated on its own. It is declared using the abstract
keyword and may contain abstract methods (methods without a body) as well as concrete methods (with implementation).
Can have both abstract and non-abstract methods.
Can have constructors and member variables.
Supports access modifiers (public, protected, etc.).
Used when you want to share common code among closely related classes.
abstract class Animal {
String name;
Animal(String name) {
this.name = name;
}
abstract void makeSound(); // abstract method
void eat() {
System.out.println(name + " is eating.");
}
}
class Dog extends Animal {
Dog(String name) {
super(name);
}
void makeSound() {
System.out.println("Woof Woof");
}
}
An interface is a completely abstract class used to define a set of methods a class must implement. It is declared using the interface
keyword and does not contain any implementation (until Java 8+).
All methods are implicitly abstract and public.
Does not contain constructors or instance variables.
A class can implement multiple interfaces.
From Java 8 onwards, interfaces can have default and static methods with implementation.
interface Vehicle {
void start();
void stop();
}
class Car implements Vehicle {
public void start() {
System.out.println("Car is starting.");
}
public void stop() {
System.out.println("Car is stopping.");
}
}
Feature | Abstract Class | Interface |
---|---|---|
Method Types | Abstract & Non-Abstract | Only Abstract (Java 7); Default/Static (Java 8+) |
Variables | Instance variables allowed | Only constants (public static final) |
Inheritance | Single inheritance | Multiple interface implementation |
Constructors | Allowed | Not Allowed |
Access Modifiers | Public, protected, private | Only public |
Use Case | Shared code and hierarchy | Common behavior across unrelated classes |
Use abstract classes when:
You need to define base behavior and enforce specific method implementation.
Classes are closely related and share code.
Use interfaces when:
You need to ensure multiple unrelated classes implement the same set of methods.
You want to simulate multiple inheritance.
Consider a payment system:
Interface PaymentGateway
may define processPayment()
, refund()
, etc.
Different classes like PayPal
, Stripe
, and Razorpay
implement it.
This approach promotes loose coupling and makes your application easy to scale and maintain.
Understanding interfaces and abstract classes in Java is essential for designing modular and reusable applications. Both tools support abstraction but serve different design purposes. Use abstract classes when you want to provide some common code. Use interfaces to define a contract across different classes.
Use abstract classes for hierarchical class relationships.
Use interfaces for defining common capabilities.
Prefer interfaces for future-proof, extensible design in modern Java.