Classes and Objects in Cpp Tutorial with Example
Classes Objects in Cpp
Introduction
In C++, classes and objects form the backbone of Object-Oriented Programming (OOP). They allow programmers to model real-world entities in code. This tutorial uses a Developer–Company example to explain classes and objects in a beginner-friendly way.
A class is a blueprint that defines the attributes (data members) and behaviors (methods) of an object.
👉 Example: A Developer class can have attributes like name
, skills
, and salary
, and methods like work()
or getSalary()
.
#include <iostream>
using namespace std;
// Define a Developer class
class Developer {
public:
string name;
string skills;
double salary;
void work() {
cout << name << " is coding using " << skills << "." << endl;
}
void getSalary() {
cout << name << " earns $" << salary << " per month." << endl;
}
};
An object is an instance of a class. While a class is just a design, objects bring it to life.
If the class is the blueprint of a developer, the object is the actual developer working at a company.
#include <iostream>
using namespace std;
class Developer {
public:
string name;
string skills;
double salary;
void work() {
cout << name << " is coding using " << skills << "." << endl;
}
void getSalary() {
cout << name << " earns $" << salary << " per month." << endl;
}
};
int main() {
// Creating Developer objects
Developer dev1;
dev1.name = "Alice";
dev1.skills = "C++ and Python";
dev1.salary = 7000;
Developer dev2;
dev2.name = "Bob";
dev2.skills = "Java and Spring Boot";
dev2.salary = 8000;
// Company uses developer objects
dev1.work();
dev1.getSalary();
dev2.work();
dev2.getSalary();
return 0;
}
Alice is coding using C++ and Python.
Alice earns $7000 per month.
Bob is coding using Java and Spring Boot.
Bob earns $8000 per month.
Encapsulation – Bundles data and functions together.
Reusability – One class can be reused for multiple objects.
Real-world modeling – Easily represents systems like companies and employees.
Scalability – More features can be added without breaking existing code.
In this tutorial, you learned classes and objects in C++ using a Developer–Company example.
A class defines the structure (blueprint).
An object brings it to life.
By practicing with real-world models like developers and companies, you’ll better understand how OOP in C++ simplifies programming and system design.
Learn classes and objects in C++ with a practical Developer–Company example. Beginner-friendly tutorial covering syntax, examples, and OOP benefits.
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